local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133212391
L1_1 = {}
L2_1 = {}
L2_1.config_id = 391001
L2_1.monster_id = 28030306
L3_1 = {}
L3_1.x = -3730.736
L3_1.y = 240.436
L3_1.z = -2186.162
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_tag = "\233\184\159\231\177\187"
L2_1.pose_id = 2
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 391002
L3_1.monster_id = 28030306
L4_1 = {}
L4_1.x = -3730.46
L4_1.y = 240.933
L4_1.z = -2183.159
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 219.475
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_tag = "\233\184\159\231\177\187"
L3_1.pose_id = 2
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 391004
L4_1.monster_id = 28030306
L5_1 = {}
L5_1.x = -3748.126
L5_1.y = 241.662
L5_1.z = -2170.54
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 53.73
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_tag = "\233\184\159\231\177\187"
L4_1.pose_id = 2
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 391005
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = -3737.552
L3_1.y = 242.809
L3_1.z = -2155.625
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.point_type = 2003
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 391006
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = -3736.343
L4_1.y = 242.817
L4_1.z = -2156.661
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 31.779
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.point_type = 2003
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 391007
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = -3737.655
L5_1.y = 242.844
L5_1.z = -2156.72
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 284.166
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.point_type = 2019
L4_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 391001
L5_1 = 391002
L6_1 = 391004
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 391005
L5_1 = 391006
L6_1 = 391007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
